Achievement Guide & Checklist

Unlock every One Turn Kill achievement with a practical checklist, completion rates, boss targets, and tips for 50-card turns and 150-damage hits.

Achievement List at a Glance

One Turn Kill achievements reward you for pushing a single run further than most players bother to go. If you have cleared the main path, the remaining One Turn Kill achievements are where the real checklist begins: single-turn kills, massive attacks, boss wins, and deck-wide upgrades. This guide turns the achievement list into a practical route, with completion signals, hidden targets, and focused tips for the grind.

The game has 18 achievements: 10 visible goals and 8 hidden ones. The visible set covers basic milestones, while the hidden set leans on story battles and optional challenges. Completion rates range from nearly universal to under one in five players, so use them as a priority map rather than a skill score.

Visible achievementRequirementApprox. completionPriority
One-Turn KillDefeat an enemy in a single turn98–100%Very high
Power UpUpgrade a card55–63%High
TirelessUse a total of 500 cards55–61%Passive
Card CollectorUnlock all cards40–44%Medium
Game CompletedComplete the game~35%Medium
OverkillInflict 150 or higher damage with one attack22–24%Build-specific
Route 98Use Laevatein with the effects of Homeward Bound21–24%Combo-specific
Perpetual Motion MachineUse more than 50 cards in a single turn19–22%Build-specific
Gadget JunkieUpgrade all cards17–22%Long-term
OrbitActivate five Procyon Devices17–23%Route-specific

One-Turn Kill is the closest thing to a free achievement; it asks for a single-turn victory and shows up for nearly every player. Power Up and Tireless are the next natural stops. The One Turn Kill achievements near the bottom of the table—Gadget Junkie, Orbit, and Perpetual Motion Machine—ask for dedicated runs or long-term cleanup.

Fastest Achievements to Knock Out First

Start with goals that happen during normal play. The easiest One Turn Kill achievements do not need a special build; they need a little attention so you do not finish a run and realize you skipped them. Knock out the simple combat and upgrade milestones before you start chasing specific combos.

PriorityAchievementRequirementWhy do it early
1One-Turn KillDefeat an enemy in a single turnAlmost automatic; 98–100%
2Power UpUpgrade a cardSimple first upgrade
3Practice battle with RitaHave a practice battle with RitaEarly hidden check; ~51%
4Defeat the scarecrowDefeat the scarecrowHidden objective; ~25%
5TirelessUse a total of 500 cardsBuilds passively; 55–61%
6Card CollectorUnlock all cardsProgresses over multiple runs; 40–44%

Do the practice battle with Rita early because it is a low-pressure hidden objective. Defeat the scarecrow when you want a break from the boss route. Let Tireless and Card Collector build in the background as you chase other goals. If you focus only on the hardest achievements first, you may finish them and still need a cleanup run for the basic ones.

Boss and Hidden Targets

The hidden side of the One Turn Kill achievements is mostly about named fights. The BIAS 5 bosses are Captain, Azwen, D-rex, Bulk, and Pastor; tracked completion drops from Captain to Pastor. Rita appears in two separate goals: a practice battle and a BIAS 20 checkpoint. The scarecrow is a standalone hidden target.

Hidden objectiveTypeApprox. completionFocus
Have a practice battle with RitaNPC battle~51%Do it early
Defeat BIAS 5 CaptainBoss~40%First BIAS 5 target
Defeat BIAS 5 AzwenBoss~39%Continue the boss route
Defeat BIAS 5 D-rexBoss~33%Mid-route check
Defeat BIAS 5 BulkBoss~31%Later boss
Defeat BIAS 5 PastorBoss~28%Deepest boss
Reach Rita with a total BIAS of 20Progression~29%Track BIAS total
Defeat the scarecrowOptional fight~25%Detour objective

Treat each hidden objective as a route marker. If you are already fighting through the BIAS 5 list, check your hidden achievements after each win. The practice battle with Rita and the scarecrow are easy to postpone, so clear them before they become cleanup chores. The BIAS 20 checkpoint also gives you a reason to watch your total instead of rushing from fight to fight.

How to Clear the 50-Card and 150-Damage Challenges

These are the two most build-sensitive One Turn Kill achievements. Perpetual Motion Machine wants volume; Overkill wants one huge hit. Trying to force both in the same turn usually leads to an early kill and a missed count.

AchievementRequirementSetup principleWatch out for
Perpetual Motion MachineUse more than 50 cards in a single turnBuild a turn around low-cost cards and repeatable card playKilling the enemy before you reach 50
OverkillInflict 150 or higher damage with one attackSave your strongest single-hit setup for one targetSplitting damage across several attacks
Route 98Use Laevatein with the effects of Homeward BoundActivate Homeward Bound first, then use LaevateinUsing Laevatein before the effect is active
OrbitActivate five Procyon DevicesSpread device activations across a runLosing count or ending the run early

For Perpetual Motion Machine, hold back lethal damage until you have played more than 50 cards. Build the turn around cards that keep your hand full and your plays cheap. For Overkill, do the opposite: save your strongest single-attack setup and unleash it on a target that can survive the setup turns. Route 98 and Orbit are separate combo goals, so give each one its own run. If you mix them with a boss attempt, you may satisfy one condition and miss the other.

Upgrade, Unlock, and Completion Checklist

The cleanup phase is where the remaining One Turn Kill achievements live. Gadget Junkie asks you to upgrade every card, while Card Collector asks you to unlock every card. Pair them: as new cards arrive, upgrade them before moving on. That prevents a last-minute sweep through the whole collection.

CheckpointAchievementsActionTracking tip
First runOne-Turn Kill, Power UpWin a battle in one turn; upgrade a cardDo this before experimenting
Early hiddenPractice battle with Rita, Defeat the scarecrowClear both hidden objectivesCheck the hidden list after each run
Boss routeBIAS 5 Captain through PastorDefeat all five bossesMove to the next boss after each win
BIAS checkReach Rita with total BIAS of 20Build toward the BIAS thresholdVerify before ending the run
Combo runRoute 98, OrbitUse Laevatein with Homeward Bound; activate five Procyon DevicesDo one combo goal per run
Big turnPerpetual Motion MachinePlay more than 50 cards in one turnHold lethal damage
Big hitOverkillDeal 150 or higher damage with one attackFocus setup on one hit
CollectionCard Collector, Gadget JunkieUnlock all cards; upgrade all cardsUpgrade new cards as they arrive
CumulativeTireless, Game CompletedUse 500 cards; finish the gameLet these fill in naturally

Tireless and Game Completed can fill in while you work on other goals. One-Turn Kill and Power Up should already be done by the time you start this checklist. If you are missing either, run a simple battle and upgrade any card before returning to the grind. The goal is to avoid reaching the end with a scattered list of easy tasks.

A Practical Order for One Turn Kill Achievements

A clean order reduces backtracking. Use this sequence as a flexible plan, not a strict law. If a run naturally offers a boss or combo goal, take it.

  1. Clear One-Turn Kill and Power Up in your first serious run.
  2. Do the practice battle with Rita and defeat the scarecrow while your deck is simple.
  3. Work through the BIAS 5 bosses from Captain to Pastor.
  4. Reach Rita with total BIAS of 20 on a run where you are tracking progress.
  5. Build dedicated turns for Perpetual Motion Machine, Overkill, Route 98, and Orbit.
  6. Finish Card Collector, Gadget Junkie, Tireless, and Game Completed.

Track your One Turn Kill achievements after each session. The hidden list is the easiest place to lose progress, especially if you forget whether you defeated the scarecrow or activated enough Procyon Devices. A short checklist saves a long cleanup run. If a goal feels stuck, switch to a different achievement and come back with a deck built for that single task.

One Turn Kill Achievement FAQ

How many One Turn Kill achievements are there?

There are 18 total: 10 visible achievements and 8 hidden achievements. The visible list covers one-turn kills, upgrades, collection goals, and damage thresholds. The hidden list includes Rita, the BIAS 5 bosses, the BIAS 20 checkpoint, and the scarecrow.

Which One Turn Kill achievements have the lowest completion rates?

Gadget Junkie and Orbit sit in the lowest band, around 17–23%. Route 98 and Perpetual Motion Machine are close behind. Low rates often reflect extra setup or long-term grind rather than raw combat difficulty, so do not assume they are impossible.

Can I earn all One Turn Kill achievements in a single run?

Unlikely. Cumulative goals like Tireless and collection goals like Card Collector span multiple runs, and the 50-card turn and 150-damage attack pull your deck in different directions. Plan separate runs for the big turn, the big hit, the specific combo, and the boss route.

How do I unlock the hidden One Turn Kill achievements?

Complete the hidden objectives: have a practice battle with Rita, defeat each BIAS 5 boss, reach Rita with a total BIAS of 20, and defeat the scarecrow. Check the hidden list after major fights so you know which target is still missing.